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path: root/modules/core/module-orchestrator.js
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// module-orchestrator.js — Multi-agent orchestration system
// Commands: orchestrate, orchestrator-status, orchestrator-spawn, orchestrator-kill, orchestrator-purge
class OrchestratorModule {
    constructor() {
        this.commands = {};
        this.terminal = null;
        this._agents = {};
        this._SPAWN_LIMIT = 3;
        this._heartbeatInterval = null;
    }
    registerCommands() {
        this.commands['orchestrate'] = (args) => this.delegateTask(args.join(' '));
        this.commands['orchestrator-status'] = () => this.showStatus();
        this.commands['orchestrator-spawn'] = (args) => this.spawnAgent(args[0], args.slice(1));
        this.commands['orchestrator-kill'] = (args) => this.killAgent(args[0]);
        this.commands['orchestrator-purge'] = () => this.purgeDeadAgents();
    }
    init(terminal) {
        this.terminal = terminal;
        // Register orchestrator in the agent registry
        const registry = this.terminal.moduleManager.modules['AgentRegistryModule'];
        if (registry) {
            registry.registerAgent(['register', 'orchestrator-0', 'delegate', 'spawn', 'monitor', 'purge']);
        }
        // Heartbeat watchdog every 3 seconds
        this._heartbeatInterval = setInterval(() => this._checkHeartbeats(), 3000);
        this.terminal.print('🧠 Orchestrator loaded — ready to delegate', 'success');
    }
    spawnAgent(role, capabilities) {
        const id = `agent-${Object.keys(this._agents).length + 1}-${role || 'worker'}`;
        if (Object.keys(this._agents).length >= this._SPAWN_LIMIT) {
            this.terminal.print(`❌ Agent spawn limit (${this._SPAWN_LIMIT}) reached`, 'error');
            return null;
        }
        const agent = {
            id,
            role: role || 'worker',
            capabilities: capabilities.length ? capabilities : ['list_files', 'read_file', 'web_search'],
            createdAt: new Date().toISOString(),
            lastHeartbeat: Date.now(),
            status: 'idle',
            currentTask: null
        };
        this._agents[id] = agent;
        // Register in agent registry
        const registry = this.terminal.moduleManager.modules['AgentRegistryModule'];
        if (registry) registry.registerAgent(['register', id, ...agent.capabilities]);
        this.terminal.print(`🤖 Agent '${id}' spawned (role: ${role || 'worker'}, ${agent.capabilities.length} caps)`, 'success');
        return agent;
    }
    killAgent(id) {
        if (!this._agents[id]) return this.terminal.print(`❌ Agent '${id}' not found`, 'error');
        // Revoke any active lease
        const leaseModule = this.terminal.moduleManager.modules['LeaseModule'];
        if (leaseModule) {
            Object.values(leaseModule._leases).forEach(l => {
                if (l.workerId === id && l.status === 'active') leaseModule.revokeLease(l.id);
            });
        }
        // Unregister from registry
        const registry = this.terminal.moduleManager.modules['AgentRegistryModule'];
        if (registry) registry.unregisterAgent(id);
        delete this._agents[id];
        this.terminal.print(`💀 Agent '${id}' killed`, 'warning');
    }
    async delegateTask(task) {
        if (!task) return this.terminal.print('Usage: orchestrate <task description>', 'error');
        // Find an idle agent or auto-spawn
        let agent = Object.values(this._agents).find(a => a.status === 'idle');
        if (!agent) {
            if (Object.keys(this._agents).length >= this._SPAWN_LIMIT) {
                return this.terminal.print('❌ All agents busy and spawn limit reached', 'error');
            }
            this.spawnAgent('worker', ['list_files', 'read_file', 'write_file', 'web_search']);
            agent = Object.values(this._agents).find(a => a.status === 'idle');
        }
        if (!agent) return this.terminal.print('❌ No available agents', 'error');
        // Create a lease
        const leaseModule = this.terminal.moduleManager.modules['LeaseModule'];
        const lease = leaseModule ? leaseModule.createLease(['lease-create', agent.id, '60', task]) : null;
        // Mark agent as busy
        agent.status = 'busy';
        agent.currentTask = task;
        agent.leaseId = lease?.id;
        // Write task to agent's inbox
        if (!this.terminal.fs.readFile(`/agents/${agent.id}/`)) this.terminal.fs.mkdir(`agents/${agent.id}`);
        this.terminal.fs.writeFile(`agents/${agent.id}/inbox.json`, JSON.stringify({
            task,
            from: 'orchestrator-0',
            leaseId: lease?.id,
            timestamp: new Date().toISOString(),
            ttl_seconds: 60
        }));
        this.terminal.print(`🎯 Delegated "${task.substring(0, 60)}" to ${agent.id} (lease: ${lease?.id || 'none'})`, 'info');
        // Execute via AI assistant
        try {
            const aiModule = this.terminal.moduleManager.modules['WebX11AIAssistantModule'];
            if (aiModule && typeof aiModule.chat === 'function') {
                const result = await aiModule.chat([`[DELEGATED] ${task}`]);
                agent.status = 'completed';
                this.terminal.fs.writeFile(`agents/${agent.id}/outbox.json`, JSON.stringify({
                    result: result || 'completed',
                    status: 'completed',
                    timestamp: new Date().toISOString()
                }));
                this.terminal.print(`✅ ${agent.id} completed task`, 'success');
            } else {
                this.terminal.print(`ℹ️  AI module not available — task queued for ${agent.id}`, 'info');
            }
        } catch (e) {
            agent.status = 'failed';
            this.terminal.print(`❌ ${agent.id} failed: ${e.message}`, 'error');
        }
        // Return to idle pool
        agent.status = 'idle';
        agent.currentTask = null;
        agent.lastHeartbeat = Date.now();
    }
    _checkHeartbeats() {
        const now = Date.now();
        Object.entries(this._agents).forEach(([id, agent]) => {
            if (agent.status === 'busy' && now - agent.lastHeartbeat > 15000) {
                this.terminal.print(`⚠️  Agent '${id}' unresponsive (${Math.round((now - agent.lastHeartbeat) / 1000)}s since heartbeat)`, 'warning');
            }
        });
    }
    purgeDeadAgents() {
        const now = Date.now();
        let count = 0;
        Object.entries(this._agents).forEach(([id, agent]) => {
            if (now - agent.lastHeartbeat > 60000) {
                this.killAgent(id);
                count++;
            }
        });
        this.terminal.print(`🧹 Purged ${count} dead agents`, count > 0 ? 'warning' : 'info');
    }
    showStatus() {
        const total = Object.keys(this._agents).length;
        const busy = Object.values(this._agents).filter(a => a.status === 'busy').length;
        const idle = Object.values(this._agents).filter(a => a.status === 'idle').length;
        const failed = Object.values(this._agents).filter(a => a.status === 'failed').length;
        this.terminal.print('🧠 Orchestrator Status', 'header');
        this.terminal.print(`  Agents: ${total} (${busy} busy, ${idle} idle, ${failed} failed)`, 'info');
        this.terminal.print(`  Spawn limit: ${this._SPAWN_LIMIT}`, 'info');
        Object.values(this._agents).forEach(a => {
            const task = a.currentTask ? ` (task: ${a.currentTask.substring(0, 40)})` : '';
            this.terminal.print(`  ${a.id} — ${a.status}${task}`, 'info');
        });
    }
}